﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class ssss : MonoBehaviour {

    private GameObject Chow;
	void Start () {
		
	}
	
	// Update is called once per frame
	void Update () {
		
	}

    public void anniu()
    {
        Debug.Log("ssssssssssssss");
        Chow.SetActive(false);
    }
}
